Tuesday, March 11, 2014
8 - Kate L'Heureux
What I've learned about playing the whole game of HCI is that there are lot of factors that go into a good design that I hadn't realized before. Simply the whole notion of design being an iterative process, and the different methods of considering the user when designing. I really enjoyed the part in our reading that had to do with stripping down your deign and taking out the "nice to have" features and keeping what's important for the user's needs only. The concept that a good design relies on making mistakes and trying again is a huge part of the game that is important to think about when the design process is tough for projects.
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